Planet Kevin - Blue Platypus


Blue Platypus was a content-development and Internet Services company, active primarily in the San Francisco Bay Area from 1996-1998. The company was led by Kevin Ready, Kalle Wik, and Jason Calderone. My role was primarily business development and project management, with programming and content development as secondary responsibilities.

The links below connect to content that I was personally involved with creating. My role in each is provided along with the content.

MultiMatch
Our biggest money maker at Blue Platypus was our matching game. A variation of the familiar game, MultiMatch is multilevel and featured a high score mechanism. My role was programming, UI design, and content concept.

Platypus News Network - January 30, 1997
The Platypus News Network ran for 36 episodes from January to February 1997. Using Shockwave, with streaming audio and animation, satires were created each evening of the day's news events. My role was story development, news anchoring, and content concept.

Platypus News Network - February 26, 1997
Another episode of the Platypus News Network. Later episodes featured a navigation element to go between stories.

Steel Brewing Company - Thunk Design
Steel Brewing launched their Steel Reserve beer with an online marketing campaign that featured this Shockwave game. My role was programming and some gameplay conceptualizing.

Advertising Pages
The Business Model for Blue Platypus was based on next-generation Internet advertising. Unfortunately, we arrived too early and most companies had no idea what we were trying to sell them! In order to raise awareness for our clients and for the broader Internet audience, we developed these pages to provide common terminology .

Comparison of Bandwidth (1995)
This early Shockwave example was developed using Director 4 while the plugin was still in Beta. This example predated the formation of Blue Platypus by six months. It's still relevant to today's bandwidth promises.

Halloween Match Game
The Halloween Match Game used the MultiMatch engine and was the Shockwave Site of the Day on October 31, 1997. In all, Blue Platypus had four original content features that were recognized by Macromedia in this manner. My role was interface design, programming, and content concept.